lidraughts.org

Bug with move times

The title should be "Bug with clock times" as opposed to "Bug with move times".

Have a look at the following game: (click the link below the board to see clock times) lidraughts.org/7Tp5jCSf/black#20
After black's 10th move (23-29), white's clock time is displayed as 8:32.6. However, after white's 11th move (34x14), white's clock time is displayed as 9:45.8. However, white's clock time cannot have increased, since there was no increment that game. Two observations I've made which may help track the bug down:

• The wrong clock time (9:45.8) is the same as the opponent's clock time;
• I've only encountered this bug on moves with multiple captures.

I have experienced a buggy clock in one of my games. The clock showed it's my opponent's turn and his time went down to zero because he was losing and didn't want to move. Then I saw I lost the game on time. Here is the game:
lidraughts.org/36tGoxTxsXsO

@RoepStoep Please fix the bug I have encountered. I saw my opponent's time going down and running out at the game's clock while in fact my time run out and I lost on time. I posted the game on #2 above. You can see that I lost on time during opponent's turn!

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