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Lidraughts Feedback - Bug correspondence game#2 Has been cleared up, closing the thread | RoepStoep |
Lidraughts Feedback - Bug correspondence game#1 Hello. Please look at my correspondence game against Roepstoep. Something went wrong, please fix this. Really unfair. | Pietjepuk |
General Draughts Discussion - puzzle 602#2 There's something weird going on here. If you play 21. 15-33 instead of 15-42 then Scan will indicate that the value of the position is 0 and that the best move is 16-27, no matter how long you let it… | Tim |
Lidraughts Feedback - Bugs and error reports#12 My only goal was to let you think about the ending of a tournament. To me it is still strange you can start a game in a tournament and don't let the result count in the tournament. You start a match t… | Pietjepuk |
Lidraughts Feedback - Bugs and error reports#11 And the result is not 0-0, it is still won or lost for one side, it's a normal game, it just doesn't count for the tournament | Corridor |
Lidraughts Feedback - Bugs and error reports#10 I look at it as an incentive to berserk;) | BumperBalloonCars |
Lidraughts Feedback - Bugs and error reports#9 "Otherwise stop matchmaking in the last minutes." - This already happens, matchmaking stops as soon as it is not realistic anymore to be able to finish a game (exact length depends on the tournament t… | RoepStoep |
Lidraughts Feedback - Bugs and error reports#8 It still does not make sense. If you start a match and you have time left on your clock, the result should count. Otherwise stop matchmaking in the last minutes. The tournament will last maximum 1/2 m… | Pietjepuk |
Lidraughts Feedback - Bugs and error reports#7 That would mean the end would not accuratelly set | Alihene2 |
Lidraughts Feedback - Bugs and error reports#6 @RoepStoep Exactly, if out of 1000 people 50 were still playing, the tournament clock had to still be going even though the tournament has ended. | Alihene2 |