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165 posts found
General Draughts Discussion - How to improve Lidraughts ? Just read my offer, you will be interested :)#2

Let me state again: we don't need any engine analysis for any variant on 8x8 board. Why? You need to respect the efforts of MASTERS who had already provided major lines in ANY opening. The engine …


kalnap
General Draughts Discussion - How to improve Lidraughts ? Just read my offer, you will be interested :)#1

For me to improve here : 1) Would add English checkers (Checkers 64). 2) Would add Turkish checkers 3) Would add the artificial intelligence of the analysis of the games that is present in the 100…


Maserati
General Draughts Discussion - DYNAMO DRAUGHTS 9.18 (with source code)#16

Thanks for the ideas and suggestions. There are so many variations of the rules! Dynamo was written in "pre internet" times, it was much harder to access this sort of information. As for fonts, I …


orac81
General Draughts Discussion - DYNAMO DRAUGHTS 9.18 (with source code)#11

DOSBOX will work, and is the easy/safe way to run old DOS software, but remember it is slow emulation, around 100 times slower than running on the same machine with DOS! To get the best performanc…


orac81
General Draughts Discussion - DYNAMO DRAUGHTS 9.18 (with source code)#5

Basically, it is easy to compile all non-orthogonal draughts variants according to rules. They can be divided into Frisian system rules and franco-italian systen rules; the difference is that Frisian…


kalnap
General Draughts Discussion - Chess Pieces on Lidraughts.#2

In fact, chess pieces would be so fun... :) There are some chess & draughts crossovers where this idea is applied. Try Cheskers (English rules for draughts; more details at https://en.wikipedia.org/…


kalnap
Lidraughts Feedback - Italian draughts#12

As well, I looked upon the code of https://github.com/RoepStoep/lidraughts/blob/master/modules/draughts/src/main/Board.scala and https://github.com/RoepStoep/lidraughts/blob/master/modules/draughts…


kalnap
General Draughts Discussion - Russian Besiege Checkers#2

This variant could work better under rules where a simple draughtsman can't capture backwards (Spanish, Czech, Tanzanian, Thai, South-German etc.). It would give chances to apply some positional sacri…


kalnap
Game Analysis - Analysis Russian draughts#3

@kalnap , Let's start with the fact that this is just the name of the rules "Russian checkers" We just call it checkers 64. If you are talking about Ukrainian and Kharkiv checkers, then this is the fi…


GH0ST
General Draughts Discussion - Can anyone explain the Coup Turc#2

The basic idea of "Coup Turc" is that you can't CAPTURE same piece (be it a draughtsman or be it a king) TWICE. In real life games, when you perform capturing, you do jumps and only afterwards you re…


kalnap
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