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General Draughts Discussion - puzzle 408#2 I like this very much! It is very sharp to see this. At first the engine gives a win, but after more time it slowly drops to a draw. We will change it so thank you very much! Btw: The fact that the… | BumperBalloonCars |
General Draughts Discussion - puzzle 581#2 Yes, thnx. We will disable the puzzle. | BumperBalloonCars |
Lidraughts Feedback - [Feature Suggestion] Bughouse draughts#3 Crazyhouse draughts is played a lot at youth tournaments, or at least when I competed, under the name "doorgeefdammen". As far as I remember, we only ever allowed captured pieces to be dropped on your… | Tim |
Lidraughts Feedback - [Feature Suggestion] Bughouse draughts#1 @RoepStoep Would be very cool if we had bughouse draughts | Alihene2 |
Lidraughts Feedback - Bullet is maybe too fast#23 @RoepStoep Your most important reason is, I think, not valid. Your main argument is about dexterity. Well, we are talking about the game of draughts, right. Draughts has not been invented as a dext… | Roitelet |
Lidraughts Feedback - 2 improvements#8 I suppose you live in the Netherlands. In my country, we don't play +0 tournaments anymore. Not only it is better because you can play the endgame, but it leads to fewer refereeing situations that wer… | Roitelet |
Lidraughts Feedback - Bullet is maybe too fast#22 It seems everybody is in agreement on autocaptures being a bad idea, at least that's something :) It is a design choice to add one-click captures or not, this is by no means a necessity. We have ma… | RoepStoep |
Lidraughts Feedback - 2 improvements#7 Hi @Roitelet, It is certainly not the case that we don't listen to players, you input and that of others is very much appreciated, necessary even. We have made many changes already based on sugges… | RoepStoep |
Lidraughts Feedback - Bullet is maybe too fast#21 For now, I still agree with my earlier statement about the one-click captures. About the numbers: Some people are for and against the idea of one-click captures. It would be very interesting when… | BumperBalloonCars |
Lidraughts Feedback - 2 improvements#6 The most prominent part of this subject here is: Having more time to think in games in tournaments. We constantly look into that. What is and what isn't correct, in this moment of time, is based… | BumperBalloonCars |