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| General Draughts Discussion - How to improve Lidraughts ? Just read my offer, you will be interested :)#9 @kalnap to some extent you are right . Yes, the analysis is not perfect, but it can still give recommendations. It's not just about perfecting it, because you insist that this analysis is not necessar… | Maserati |
| General Draughts Discussion - How to improve Lidraughts ? Just read my offer, you will be interested :)#8 @Maserati The engine analysis is enabled for 10x10 board only because apart from Fabien Letouzey, the developper of Scan, no one programmer was willing to contribute or to adapt his engine to lidraugh… | kalnap |
| CyberSpeed and Friends - Welcome to the team, Thanks for joining,#1 This team has been made so we will have regular arenas to play in and get better at our variants. | CyberSpeed |
| General Draughts Discussion - How to improve Lidraughts ? Just read my offer, you will be interested :)#2 Let me state again: we don't need any engine analysis for any variant on 8x8 board. Why? You need to respect the efforts of MASTERS who had already provided major lines in ANY opening. The engine … | kalnap |
| General Draughts Discussion - How to improve Lidraughts ? Just read my offer, you will be interested :)#1 For me to improve here : 1) Would add English checkers (Checkers 64). 2) Would add Turkish checkers 3) Would add the artificial intelligence of the analysis of the games that is present in the 100… | Maserati |
| General Draughts Discussion - playstrategy.org has American Checkers/English draughts#2 Some years ago lidraughts devs claimed that it is hard to implement any new variants. However, I looked upon a code which enabled Russian and Brazilian variants, and I can assure that pure coding wor… | kalnap |
| Lidraughts Feedback - Studies - American Checkers#1 Is it possible to add the American Checkers variant, particularly in the studies section so I can create studies with this variant? | UncleButchy87 |
| General Draughts Discussion - DYNAMO DRAUGHTS 9.18 (with source code)#16 Thanks for the ideas and suggestions. There are so many variations of the rules! Dynamo was written in "pre internet" times, it was much harder to access this sort of information. As for fonts, I … | orac81 |
| General Draughts Discussion - DYNAMO DRAUGHTS 9.18 (with source code)#15 @orac81 A suggestion for GUI: Instead of using ASCII art or applying pictures you might consider application of fonts. While there are 4 standardized symbols for draughts under unicode (⛀ whi… | kalnap |
| General Draughts Discussion - DYNAMO DRAUGHTS 9.18 (with source code)#13 Thanks for the feedback. First, There was a bug in the previous console version of Dynamo, it didn't accept standard 10x10 moves! This version corrects this. (DOS version not changed) https://g… | orac81 |