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449 posts found
Lidraughts Feedback - Tournaments with increment#8

Yes @Finkeltje, the change was made before the weekend. Every three hour block now has one blitz tournament with increment and one without (except with overlapping daily/weekly/etc). Why not more t…


RoepStoep
Lidraughts Feedback - Tournaments with increment#7

Has the distribution of tournaments with and without increment already been changed? I thought there were only 3+2 standard tournaments at 14:00 and 20:00 CET (besides those at times that most Europe…


MN Finkeltje
Lidraughts Feedback - Mistakes in puzzles#49

Puzzle 1726: 3. 43-38 is also winning. It's not quite as good as 44-39, but it makes the final shot even better.


Tim
Lidraughts Feedback - Tournaments with increment#5

We can always consider more tournaments with increment, moving closer towards a 50/50 division seems fair. A downside of longer timecontrols is that you need more players to have a fun tournament (nob…


RoepStoep
Lidraughts Feedback - Tournaments with increment#1

I doubt anything will happen because of this, but it's worth a try... Almost all official Lidraughts tournaments currently have no increment. For instance, of all 19 tournaments today, only 3 have …


Tim
Lidraughts Feedback - Mistakes in puzzles#45

Puzzle 2155: 1. 38-32 27x47 2. 37-31 47x20 3. 26-21 is also winning.


MI Malacia
Lidraughts Feedback - Mistakes in puzzles#41

Puzzle 2062: several winning variants are missed: - 2. 27-21 3. 34-29 - 2. 27-21 3. 37-31 - 3. 27-21


Tim
Lidraughts Feedback - Mistakes in puzzles#39

Frisian puzzle #22: Alternative solution 1. .. 18-23 (natural idea which comes into mind because of many holes) 3. 24x4 (maximum capturing rule) 13-19 (free tempo) 3. 4x36 (king's primacy rule) …


kalnap
Lidraughts Feedback - Mistakes in puzzles#33

Puzzle 1676: 3. 33-29 is also winning.


Tim
Lidraughts Feedback - Automatic capture option Opt-in Oput-out#5

Firstly, I'm not trying to tell you what to do, this is your website and we're all very grateful for it. I'm only writing this to hopefully improve it further. Enabling one-click moves in puzzles/a…


Tim
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