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Lidraughts Feedback - Mistakes in puzzles#6 Hi @simpaticheski and all, I agree, it would be better to get all the puzzle feedback in one topic. Thnx for the feedback! The puzzles are disabled. About 1446: Sadly but understandably, i… | BumperBalloonCars |
Lidraughts Feedback - Puzzle 1494#1 Though the proposed solution (1.27-21 2.28-23) is optimal, the suboptimal solution 1.28-23 is also clearly winning. Hence, I do not think this is a great puzzle. | MF Cavia |
General Draughts Discussion - Best time to play#14 Hopefully more people will find their way to lidraughts over time, we still need to hit that "critical mass". The online presence of draughts is a lot smaller than chess, but should be big enough to h… | RoepStoep |
General Draughts Discussion - Best time to play#10 @marahonov_dima and others Do you mean you would like to see more tourneys with increment (especially the 5+x tourneys)? Or specifically daily, weekly, monthly or yearly tourneys? We added some i… | BumperBalloonCars |
Lidraughts Feedback - Puzzle 414#2 Hehe, great you pointed this out @bonzai. I do this on purpose sometimes, to alternate a bit in the puzzles. It is also about the full-board awareness (a lot of beginners don't see quickly that they h… | BumperBalloonCars |
Game Analysis - Diagram # 532 of the puzzle remains tied after the stroke maneuver.#2 @Pontel What do you mean exactly? Do you mean that the Engine evaluates the position as equal? In the position, black has a serious problem without the combination. After the combination, black … | BumperBalloonCars |
General Draughts Discussion - Question to organizer of the site#5 I would also as well, Russian and Brazilian, English, and lasca are all crazy fun and if they are added we could easily take over play ok with number of site users. I do coding here and there in my fr… | GreenTea |
Lidraughts Feedback - Bullet is maybe too fast#25 "That argument only applies to bullet and faster, which is for a large(r) part a dexterity game. With longer timecontrols there is no need for dexterity, and things are more or less the same either wa… | Tim |
Lidraughts Feedback - Bullet is maybe too fast#22 It seems everybody is in agreement on autocaptures being a bad idea, at least that's something :) It is a design choice to add one-click captures or not, this is by no means a necessity. We have ma… | RoepStoep |
Lidraughts Feedback - Bullet is maybe too fast#21 For now, I still agree with my earlier statement about the one-click captures. About the numbers: Some people are for and against the idea of one-click captures. It would be very interesting when… | BumperBalloonCars |