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Lidraughts Feedback - Feature Request: Coordinates in every square#10 @Hangrad I understand your perspective, I really do as I come from a chess background as well. It takes some time to get used to, but you will! Consider the disconnect this will create between lidr… | RoepStoep |
Lidraughts Feedback - Anti-Draughts: we ask for your help#23 There are some nice suggestions inthere. Looking at the example svgs made by andrea and emmettcitto, these seem to look the best and are most intuitive: https://imgur.com/a/nDraB21 The last one, … | RoepStoep |
Lidraughts Feedback - Anti-Draughts: we ask for your help#22 What if we made a symbol that like piece is getting thrown away or something like that?How do you like my idea? | risky-draughts |
Lidraughts Feedback - Website instability#4 Luckily things remained stable except for those incidents. But it's still a bad omen that this happened twice in the first week. We will therefore switch to a more reliable server provider anyway,… | RoepStoep |
Lidraughts Feedback - Identical Puzzles #325 and #326#2 It would be cool if we could report puzzles in general, I've seen some tactics where one of the two winning moves wasn't accepted and all I could do was downvote them. | Tim |
General Draughts Discussion - Question about notation#3 Officially do we always write the whole sequence or only in case of ambiguities? | Finlip |
Lidraughts Feedback - Feature Request Frisian Training#2 We are planning to do that, yes! We're working towards the integration of a draughts computer in the same way as on lichess. This will also be used to generate puzzles from the games played on lidraug… | RoepStoep |
General Draughts Discussion - Question about notation#2 Good question! We thought about such notational ambiguities during development, but decided to just show the "48x6", although the server knows the difference internally (as you can tell from the f… | RoepStoep |
Lidraughts Feedback - Time Control calclulation#8 What is this “moves per game”? I assume from the above that it is the average moves per game, but what does this have to do with time controll. (Too lazy to dive into a code.) | Makedonium |
Game Analysis - Tjalling Goedemoed - A course in draughts#2 Hi bumper do you think you are able to repost the link for an italian translation? Thank you | Andrea |