Next | |
---|---|
Game Analysis - Is this really a draw?#5 #4 Cool, 1 vs 4 could be interesting to learn. In this particular game 113. 15-4 seems the most beginner-friendly solution (113... 36-47 114. 43-49 47-36 115. 33-47). | Toadofsky |
Lidraughts Feedback - Bullet is maybe too fast#15 IMHO assisted play (auto-capture) should be limited to casual games (and puzzles). | Toadofsky |
Lidraughts Feedback - Feature Request(?): Keyboard Move Entry#1 I want to learn the coordinates better, so I am curious whether keyboard move entry works. I'd test it but can't find an opponent at the moment. | Toadofsky |
Lidraughts Feedback - Feature Request: Coordinates in every square#12 Thank you!! :-) | Toadofsky |
Game Analysis - Frisian Draughts #3 Can we please nullify section 21 "Further rules of play"? | Toadofsky |
Game Analysis - Puzzle 56#2 Thanks to @BumperBalloonCars for explaining; I mis-evaluated the final position (which is better for Black but not convincingly winning as in the main line). | Toadofsky |
Game Analysis - Puzzle 56#1 I'm curious why 1... 14-19 which seems strong isn't also a solution: https://lidraughts.org/training/56 | Toadofsky |
Lidraughts Feedback - Will we get an A.I.?#4 Shorter-term I'm curious whether a BOT API would be feasible, something like https://lichess.org/blog/WvDNticAAMu_mHKP/welcome-lichess-boats Then again, I wonder whether there's a standard draughts… | Toadofsky |
Lidraughts Feedback - Feature Request: Coordinates in every square#7 I think as MxN board sizes gain acceptance, eventually algebraic notation will also gain acceptance. | Toadofsky |
Lidraughts Feedback - Anti-Draughts: we ask for your help#2 The first thing which comes to mind is an empty square. | Toadofsky |