Moving the outpost
1 • ziyang1023 •- Sijbrands - Andreiko out of the match
- Sijbrands - Andreiko from the Brinta tournament
- Luteijn - Kalis
- Jos Stokkel as Jan Schippers
- Cock van Wijk - Luteijn
- Coenegracht - Gantwarg
- Gantvarg,A. (Anatoli) - Chizhov,A. (Alexey)
- ziyang1023
1 move tactical ideas for beginners
5 • kalnap •- "Give 1, take 2 or more": Pattern #1
- "Give 1, take 2 or more": Pattern #1 in a game
- "Give 1, take 2 or more": Pattern #1 in a game from black's perspective
- "Give 1, take 2 or more": Pattern #1 with multiple checkers to be captured
- "Give 1, take 2 or more": Pattern #2
- "Give 1, take 2 or more": Pattern #2 in a game
- "Give 1, take 2 or more": Pattern #1: Exercise #1
- kalnap
- inesistenza
Classic 2
2 • shella87 •- Chapter 2. Winning advantage in classic (The Dogmas)
- Chapter 2.1. Tempi
- Stanovski,Moisej Michailovitsj - Blinder,Boris
- Atse,Ncho Joel - Boomstra,Roel
- Chapter 2.2 The crown piece is indispensable in classic
- Kemperman,Mark - Berends,Theo
- Chapter 2.3 Classic is about wing control
- Zalitis,Laimonis - Stasytis,Vaidas
- Chapter 2.4. A hanging piece is wrong
- Budé,Eddy - Krajenbrink,Johan
- Ricou,F - Garoute,Joseph
- Buurke,Siep - Buzinskij,Edvard
- Chapter 2.5. Symmetrical positions are bad for the player who has to move.
- van Tiel,Villyvian - Steyntjes,Leo
- Chapter 2.6. An edge piece is wrong
- Tety,Alain - Chizhov,Alexey
- Chapter Transition to other game types (Ghestem punch)
- Vrolijk,Hans - van Westerloo,Herman
- Koppejan,Wim - Provoost,Rinus
- Sanirsad,Hendrik Samingan - Kouperman,Iser
- Sijbrands,Ton - Buurke,Siep
- Graas,Barbara - Altchoul,Elena
- Scholma,Auke - Brouwers,Toine
- shella87
F1 : antidraughts finals
11 • sardinakawkaw •- one / one
- black should win... (1 vs. 4)
- black should win... (2 vs. 3)
- black plays and wins (medium)
- white should win... (easy)
- white should win... (pressure on the opponent)
- black should win... (attention please)
- white should win... (sacrificio)
- black should win : 3 vs. 3 (#4)
- white should win (2 vs. 3, find your way)
- black should win (it is easy to fall)
- white plays and wins (2-mousquetaire)
- black should win (1 vs. 9)
- white plays and wins (crucial choice)
- white plays and wins (crucial choice)
- white plays and wins (crucial choice)
- white plays and wins (3 vs. 3)
- white plays and wins (4 vs. 2)
- white plays and wins (unstable pos.)
- black plays and wins (be careful...)
- black plays and wins (a problem of tempo)
- why is 49-43 a mistake ?
- white plays and wins (delicate)
- black plays and wins : blocking a queen in 1
- white plays and wins (3-3 final)
- black plays and wins (2 vs. 1 shadowing)
- white plays and wins (1 vs. 3, only one possible move)
- black p&w (final three vs. five)
- white p&w (medium+)
- white p&w (intricate)
- white p&w (tricky?)
- white p&w [#9]
- black p&w (rescue operation)
- sardinakawkaw
Beating low level AI: game analysis with tips and hints for beginners
7 • kalnap •- kalnap - A.I. level 1 (standard)
- A.I. level 1 - kalnap (standard)
- kalnap - A.I. level 1 (breakthrough)
- A.I. level 1 - kalnap (breakthrough)
- kalnap
FranzKafka's Study
1 • FranzKafka •- Chapitre : 1 4 Kings vs 2 Kings on an 8x8 board
- Chapter 2
- Chapter 3
- Chapter 4
- Chapter 5
- Chapter 6
- Chapter 7
- Chapter 8
- Chapter 9
- Chapter 10
- Chapter 11
- Chapter 12
- Chapter 13
- Chapter 14
- Chapter 15
- Chapter 16
- Chapter 17
- Chapter 18
- Chapter 19
- Chapter 20
- FranzKafka
- getulioferreira
- Scientia
FranzKafka's Study King Endgames on 8x8 board
3 • FranzKafka •- Chapitre : 1
- Chapter 2
- Chapter 3
- Chapter 4
- Chapter 5
- Chapter 6
- Chapter 7
- Chapter 8
- Chapter 9
- Chapter 10
- Chapter 11
- Chapter 12
- Chapter 13
- Chapter 14
- Chapter 15
- Chapter 16
- Chapter 17
- Chapter 18
- Chapter 19
- Chapter 20
- FranzKafka
- getulioferreira
- Scientia
4 kings vs. 2 kings on 8x8 board
9 • kalnap •- ~ Introduction ~
- Understanding target positions: unstoppable exchange
- Understanding target positions: unstoppable exchange (ctd.)
- Understanding target positions: unstoppable exchange (ctd.)
- Understanding target positions: voluntary king sacrifice
- Understanding target positions: shot
- Understanding target positions: king opposition
- Lorenzo Valls position: a win against kings on quad line diagonals
- Lorenzo Valls position: weakest side has kings on d8 and e1
- Lorenzo Valls position: weakest side has kings on a5 and h4
- Lorenzo Valls position: weakest side has kings on a5 and e1
- Derived Lorenzo Valls position: weakest side has kings on a5 and e1
- Chiryev position
- Borges position: weakest side has kings on a3 and h6
- Borges position: weakest side has kings on a3 and f8
- Borges position: weakest side has kings on f8 and h6
- Derived Borges position: weakest side has kings on f8 and h6
- Derived Borges position: weakest side has kings on a3 and h6
- Derived Borges position: weakest side has kings on a3 and f8
- Opponent kings on different diagonals: a3 and f8
- Opponent kings on different diagonals: d8 and f8
- Opponent kings on different diagonals: f8 and h4
- Opponent kings on different diagonals: a3 and h4
- Shot motif "Give 3 kings, take 2 kings" in maximum capturing variants
- Improper defense technique when weakest side has control over long diagonal
- kalnap
- playdraughts
Multiple king endgames
33 • kalnap •- 4 kings + 1 checker vs. 2 kings
- 3 kings + 2 checkers vs. 2 kings on diagonals 1<->45 and 6<->50
- 3 kings + 2 checkers vs. 2 kings on long diagonal: proper defensive technique
- 4 kings + 1 checker vs. 2 kings on long diagonal
- 3 kings + 2 checkers vs. 2 kings on long diagonal: importance of checker square
- 4 kings vs. 2 kings: exceptional winning
- kalnap